Aaaaaand we’re back. After barely escaping their first foray into the underworld (mostly due to some bad decisions,
caused by lack of experience), my AHQ heroes are finally ready to brave the
darkness once again.
This time, instead of playing an
entire expedition and doing a long write-up when I’m finished (a process that
might take weeks, depending on circumstances and the whims of the tiny human
being that’s now in charge of my schedule), I’ll post updates as I play along.
But before the party could continue
their quest, they had to return to town to rest and restock. You can see the
relevant page of the rulebook here:
After totaling up their treasure,
they had 535 gold crowns (GC) combined, which I didn’t bother dividing up yet.
As they didn’t have any henchmen, living expenses ran up at 80 GC, leaving them
with 455 to spend.
I then rolled a “19” on the random
events table (Risk Pay) – one of the few results that didn’t actively hurt,
since, once again, there are no henchmen to demand the extra salary.
Croaker seems to be doing all right.
I might buy a set of plate armor for him eventually, but not now. Allum, on the
other hand, got a chainmail. This makes him damn near immobile in combat, with
an effective movement of two, but he could really use the extra protection. I
may have to increase his speed at some point, but I didn’t feel like shelling
out the 200 GC right now.
I couldn’t find the rules about
selling stuff (I’m almost certain I’ve seen something about it somewhere…), so
he’s keeping the leather armor in his backpack for now. Don’t know if it’s
technically legal, but who cares.
Finally, Allum got two flasks of
Greek Fire, which can be used to clear away a variety of obstacles, but are
also illegal, so I just hope he doesn’t get caught by the city watch!
Last up was Ellandiel. He’d given me
the most headaches during the last expedition by running out of arrows and only
then realizing that he’d forgotten to bring a back-up weapon (what are you looking at? It was obviously a tiny
plastic elf, and not I, who made such a dumb mistake!), so I bought
him a plentiful supply of arrows (12) and a spear. A sword would give him an
extra damage die, but I really don’t want him (and his rubbish statline) up
front, where he can get hurt, and a spear allows him to attack diagonally,
which provides him with a bit more protection since most monsters can’t then hit
back.
After all this shopping, I was left
with 175 GC, which I distributed amongst the heroes. Their updated
character-sheets look like this:
Croaker